Who are we?
The STEAM Studio @ the RAMP (Science, Technology, Engineering, Arts, and Math at the River Arts Makers’ Place) facility is adjacent to our main campus and at the gateway of Asheville’s River Arts District. STEAM Studio is a makerspace specifically combining the curricular forces of Engineering and Art and co-founded by faculty and staff from multiple disciplines to primarily support interdisciplinary collaborations. Engaging the next generation of makers, engineers, artists and entrepreneurs, STEAM Studio is an approximately 12,000 square foot making space that houses state of the art equipment for designing, engineering, fabricating, and sculpting a host of projects.
At STEAM, faculty, staff, and students work side-by-side with experts experienced in all facets of the creative process. STEAM employs innovation, design, and fabrication with equipment for prototyping and experimentation. We build community through collaboration with K‑12 programming, artist residencies, and real world projects. This year Craft for a Greater Good (CGG) will be partnering with STEAM Studio to make furniture for BeLoved, a local non-profit building a micro-home village addressing the housing crisis in Asheville.
What is the Project?
BeLoved’s 12 micro-homes represent an affordable, community-oriented, and sustainable model for future replication. Before the conference, Steam Studio will involve local youth in the furniture making process by teaching an after-school program that addresses design, furniture making and place making. Local teaching artists will work with this group of students as they explore the design-build process and learn what makes a house a home. This coming June, at the Furniture Society Conference, the students will present their process and work side by side makers, as we build furniture for BeLoved’s micro-homes.
STEAM Studio is well equipped with tools for manifesting the tangible, we emphasize the process of making the intangible; the human connections built through collaboration, the community that is constructed through conversation, feedback, and the sharing of ideas and experiences.